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Post-Apocalyptic Castle Level

My first project in Unity was a level for a game set in London after the world had frozen over in another ice age. The level is set in the tower of London where the main character goes to retrieve a piece of technology.

I tried to give the whole area a sense of having been abandoned for years while placing objects to impact the flow of combat. This meant allowing the player and their enemies to find cover and also new positions to gain an edge in combat.

This was made exclusively from free assets from the Unity asset store.

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