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Frozen Valley (group project)

This was a level I designed for a group project. I was placed in charge of designing the level map, created the base world that everything took place in, white boxed the level and developed the final level.

I also created the HUD with a working mini map, health system and stamina limiter. The map was created with a camera that followed the player from above.

 

Health was removed if a player activated a collider that was in the ice cold waters and they were healed if they waited by a camp fire. Stamina was reduced as the player sprinted and when depleted would limit them to walking until it regenerated.

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